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Shading & Lighting (SAL)

Week two - four interior, night renders for Shading and Lighting (SAL) at Full Sail University.
I am very happy with how my final render for SAL turned out. Before this class, I was unsure of how to add chrome and texture to anything unless I used Zbrush. However, this class opened my eyes to how fun this section of Game Art is. My final render (week four: night render - texturing) looks pretty realistic.

Week Two: Night Render - Lighting

Week Two: Night Render - Lighting

Reference Images for week three and four.

Reference Images for week three and four.

Week Three: Night Render - Materials

Week Three: Night Render - Materials

Week Four: Night Render - Texturing

Week Four: Night Render - Texturing